NEWS & INFORMATION
October 1, 2016
Eye-LIVE Media Inc. has joined the Ryerson University Zone Learning initiative through the Transmedia Zone (TMZ) and iBoost incubators at Ryerson University in Toronto, Canada. David Baker, President and CEO of Eye-LIVE stated that, “On behalf of our entire team we are very excited to have the opportunity to contribute to the TMZ in a two-way, symbiotic relationship. With the full technical resources and brain power of Ryerson’s faculty and students now available to Eye-LIVE combined with our stellar team; we welcome the opportunity to develop some of the most advanced, live-action, sports viewing and training technologies ever developed, within a highly collaborative co-working environment at Ryerson. Ramona Pringle, Director of the TMZ says she’s trilled to have Eye-LIVE on-board as an industry member, and partner working together towards the sharing the athlete’s point-of-view in VR on mobile, VR and flat screen devices.
About Ryerson Zone Learning
Ryerson Zone Learning is a network on campus responsible for overseeing all 10 of the incubators. This is also where new learning zones are created and managed. Randy Boyagoda, director of Zone Learning, defines it as a larger, administrative umbrella regrouping all the learning zones at Ryerson. Zone Learning also helps students with or without a business, product, or design idea find which zone would be right for them and connecting them with the appropriate representatives.
About the Transmedia Zone
The Transmedia Zone supports entrepreneurs in developing their ideas for innovative methods of storytelling with a focus on emerging platforms. It is an incubator for innovation and creative experimentation in media. Located in the Rogers Communications Centre, the TMZ puts a priority on collaborative cross-disciplinary work, with teams sharing expertise and experience as they take their projects from concept to prototype, and beyond.
Launched in 2015, the iBoost Zone is a collaborative project within the department of engineering and architectural science. It’s an acceleration platform aiming to help technology entrepreneurs find solutions to customer-focused problems.
September 2, 2016
Eye-LIVE Media and Vantrix Partner to Change Sports Content With Live 360 Virtual Reality Captured From The Athlete’s Point Of View
By Eye-LIVE Media and Vantrix Marketing – September 2, 2016
Changing the way sports content is created, distributed, viewed and monetized with a one-stop, multi-channel, multi-screen sports media distribution platform for athletes, their friends, followers and fans.
TORONTO and MONTREAL, Canada – September 2, 2016 – Eye-LIVE Media, in partnership with Vantrix, is designing content capture and delivery mechanisms using 180° and 360° spherical view cameras mounted into sports gear, to enable fully immersive, point-of-view perspectives that are recorded and broadcast live to viewers in Virtual Reality.
Eye-LIVE and Vantrix will be jointly showcasing at IBC2016 in Amsterdam from September 9-13.
“We are pleased to collaborate with Vantrix” says David Baker, CEO of Eye-LIVE Media. “With their sophisticated 360 technology and cloud services, they are the ideal partner for us to create a new paradigm for sports media.”
“We welcome the opportunity to partner with Eye-LIVE”, says Vantrix CEO Jean Mayrand. “Together, we can offer an exciting new way to capture live action from an athlete’s point of view, and deliver that to viewers as an immersive experience”.
Athlete’s Broadcast Network (ABN360)
For amateur and high performance athletes who wish to monetize their performance, Eye-LIVE Media is showcasing a 360° video of an FIS downhill run at the Hahnenkamm Race in Kitzbühel. Content such as this will become an everyday experience as athletes and entertainers discover new ways to produce exciting performances in the VR universe. Our products are unique in that; in addition to VR video, other data from biometric, speed, GPS and other sensors are also visualized into the video stream to offer a full bouquet of fully immersive content that creates a spectacular audience experience that can be viewed live, or on demand. As an added benefit, the system is ideal for use in the training and coaching of athletes to improve the safety, health and performance of athletes. For people who record their sporting performance in 360, they need somewhere to show it. Eye-LIVE is developing an online platform, an athlete’s broadcast network called ABN360, that will be dedicated to, the “athlete perspective” in HD, 3D and 360° VR & AR action for amateur, high performance and extreme athletes. It all started with a question and a challenge to us from the CEO of Alpine Canada, Canada’s National Ski Team, who asked, “How do we make FIS World Cup downhill skiing more exciting on TV?” Our answer; “You have to be able to cut to the racer’s point-of-view, live, during the action, and focus beyond TV, to the Internet, where new media opportunities such as VR can provide a stunning, second screen experience.”
Vantrix 360 is a purpose-built broadcast quality Live VR system enabling immersive experiences from glass to glass. Media generated with Vantrix 360 fundamentally changes the viewing experience, allowing users to independently explore their own field-of-view, creating an immersive “being-there, from-anywhere” sensation. Vantrix cameras deliver distortion-free 360x182 video feeds with low latency, enabling live video feeds in high quality.
The Eye-LIVE and Vantrix combined system includes helmet mounted cameras and wearables, wireless transmission modules, cloud services, and a player for VR headsets, TV and mobile devices. The combined system offers new ways for broadcasters and sports leagues to capture all the action and deliver immersive content to their audiences.
Contact firstname.lastname@example.org or email@example.com for more information.
To see Eye-LIVE and Vantrix in action, come visit Vantrix during IBC2016 in Hall 14, booth J06.
About Eye-LIVE Media
We empower extreme and amateur athletes to become their own broadcasters to; connect directly with their friends, fans and audience using social media, in real time, transmitted directly from their gear, during the action. www.eye-live.net
Vantrix is a global leader in next generation video services for transcoding and 360 virtual reality systems. Since 2004, Vantrix products have been deployed in over 75 networks, serving over 1 billion subscribers worldwide. www.vantrix.com