It's a New Game!

It's a New Game!

Athlete Point-of-View Sports, LIVE Everywhere, All the Time Everywhere, All the Time Athlete Point-of-View Sports, LIVE

CUSTOM VIRTUAL REALITY EXPERIENCES

Virtual Reality (VR) is here.  Advancements in immersive  technology  over the past 3 years means that more people are using it, producing it and viewing it.  Augmented VR is a perfect tool for training, accident prevention and performance monitoring for all sports, and in the arts, manufacturing and almost any business.

 

We are working with the world's best 360 web designers and hardware manufacturers to create original hardware that is able to transmit 360 video, sound and sensor data directly to customized, 360 Internet portals, in the cloud, directly from  "Body Area Networks."

SPORTS & SPECIAL EVENTS

EyeLive Media specializes in producing VR sports and other immersive experiences for display in HD, 3D and 360° surround video for Augmented Reality headset displays and for 2nd screen online connected mobile devices.

LIVE AR360° ACTION

The company is developing advanced VR integration of hardware, transmission system and mobile/online user interface technology, that features with cameras, microphones and sensors embedded into sports equipment and apparel to RECORD or STREAM Ç video... LIVE.  We call this the, “Body Area Network”, or BAN.  The BAN enables athletes to showcase their skills, directly from their gear, to their friends, followers, fans, and a global audience.  This has tremendous implications for amateur and high performance athletes in terms training and for attracting their audience, recruiters, and sponsors.

 

To empower professional, extreme and amateur athletes to become their own broadcasters to; connect directly with their friends, fans and audience using social media, in real time, transmitted directly from their gear, during the action.

OUR VISION IS LIVE

To develop online AR360°  portals, devoted to showcasing the skill and talent of amateur and high performace athletes and artists, from their point-of-view, through the use of wearable video, and sensor technologies.  The images are  scaleable, to be viewed in: 2D, 3D, 180 o and  360 o on flat screens for TV, the Internet and in VR headsets.

OUR MISSION

 Video is overlaid with visualized data from biometric, speed, atmospheric and other sensors, displayed on-screen, on any device, with the same look and feel of a major TV sports broadcast... only better.  Why "better"?  Because you can do so much more online than you can do on television.

 

360 Video may be converted to HD for use in standard HDTV broadcast programming.

OUR GOAL

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CONTACT US

FIND US AT:

The Transmedia Zone

Ryerson University

10 Dundas St. East, 10th Floor

Toronto, ON, Canada

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